I play an Earth Genasi Path of Wild Magic barbarian, where rage is flavored as a magical girl transformation that gives her the power of a specific gemstone, depending on what wild magic effect she rolls (think Sailor Moon + Steven Universe). And have a neat duel nature aspect to it too! Also Wild Soul 6/ ANY Warlock X would be a solid build as well. Barbarian wild magic is fueled by their rage, so I feel like it’s more appropriate that all of them have some kind of effect on combat as a result. Now envoy of the Order of Magisters and Protectors from Waterdeep. A d8's worth of random rage effects was not sufficiently fun, and they were almost exclusively a waste of time. Here's what I got so far. Which means you can get a lot more magic in your Barbarian. See also: For the Sorcerer version, see Wild Magic. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Until the end of your turn you can see the source of spells and magic items. Sorcerer wild magic is just fueled by their magic sometimes going haywire, which naturally can result in all sorts of effects that can be devastating or amusing but harmless. As most barbarians lived deep in the wilds of nature, they became more susceptible to the influence of wild. The Path of Wild Magic is the subclass for someone who likes the idea of a DnD Sorcerer but doesn’t want to play a squishy spellcaster. This updated sorcerer subclass gives you a modicum of control over your wild magic. Wild Magic Barbarian Rework!. Path of the Wild Soul Barbarian Rework is my favorite subclass in all of dungeons and dragons. Re: (Lore Question) Path of Wild Magic. I made a macro for the Barbarian Wild Rage Sub Class including all features. This revision tweaks the subclass's features. 2 years ago. The core feature of the Barbarian is their Rage, a. In the early levels they are fine, but by the time you get improved consistency from the level 10 and 14 features there are probably only 1-2 features that are actually impactful. AD&D 2e Tome of Magic Table 2: Wild Surge Results. As part of a rite of passage, a barbarian seeks an ancient wellspring of wild magic. Unfortunately, it still costs a bonus action, and the barbarian’s easy access to advantage through Reckless Attack makes blinding a target relatively weaker. . Barbarians, who are folk with deep feelings, are more susceptible to wild influences. For metamagic you want extended, quicken, and subtle. I know how to make a rollable table as a DM, but this is for a character that will be used in lots of different DMs' games (West Marches style. These magic-suffused barbarians walk the Path of Wild Magic. See options. Some deities inspire their followers to pitch themselves into a ferocious battle fury. The online convention takes place from September 18 to September 20, but before then, you can get a preview of two new subclasses that are set to debut in the upcoming expansion, Tasha's Cauldron of Everything. A Baldur's Gate 3 datamine has revealed the existence of a non-PHB (non-player's Handbook) subclass in the form of a Wild Magic Barbarian. The fun of Wild Magic Barbarians is that they can support variable action economy without feat investment. Related: Dungeons & Dragons: Best Defective Magic Item Ideas. 18. Primal Path . Barbarian Path of Wild Magic Guide Dungeons and Dragons🎬 The Stream $1 Help me make Better Videos Wild Magic chart's damage results never get any better, while the Zealot's extra damage from Divine Fury gets better as you level. Each creature of your choice that you can see within 30 feet of you must succeed on a Constitution saving throw or take 1d12 necrotic damage. You learn one cantrip of your choice from the Warden spell list. If you want to add sorcerer then it should be focused on out of combat utility. Apr 24, 2022. Only 1-3 dips max. The following table highlights the more significant revisions to the classes included in this UA. I like the idea of holding all your weapons in a giant bundle until you Rage and then deciding on your style. Unarmored defense is nice, but you’re unlikely to do much better than with mage armor anyway. As folk of deep feeling, barbarians are especially susceptible to these wild influences, with some barbarians being transformed by the magic. Magic Items Monsters Equipment. Honestly though, I’d say it isn’t too good overall, but it really depends on your party composition. 2/5 Purple. 2) Magic Retribution: Same ad above. The main problem is the lack of scaling on everything in the wild magic table, meaning the damage dealing effects quickly loose their luster once we get past mid-levels. Please let me introduce my level 5 Wild Magic Barbarian. hawtgawbage • 3 mo. These magic-suffused barbarians walk the Path of Wild Magic. ago. As a Wild Magic Barbarian, whenever you select a maneuver for your Martial Superiority class feature, you may also select from the following list: Commanding Presence. I suggest bumping the damage dealing features up by 1 damage die on every subclass. Ability scores wise, try to prioritize Strength, Constitution and Charisma (for the Bard). The amount of increased crit chance is too much & too high. Wild Magic Surge creates a specific exception to this so its effects overrule the general rule for Two-Handed weapons. I’m playing a Wild Magic Barbarian (level 3) in a new campaign with some friends. Barbarian: Path of the Wild Soul (UA) The realm of the Feywild abounds with beauty, unpredictable emotion, and rampant magic. Once you reach level 5, you can multiclass up to level 3 with Bard and select your subclass. ). One of the possible effects , #2 on the Wild Surge table, is a teleport effect: You teleport up to 30 feet to an unoccupied space you can see. Boost your rage with magical energy. Their wild magic DC uses CON per their tabletop variation so I'd imagine it'll be the same here. He carries a sword that looks like it weighs more than he does. 13 is kinda strong, but Reach is weaker in 5e than 3. . Sports. This interesting archetype is based on the concept of a barbarian that is infused with the power of wild magic. Vision up to 1000 ft, Darkvision up to 300 ft. 3rd-level Path of Wild Magic feature As an action, you can open your awareness to the presence of concentrated magic. See my Barbarian Subclasses Breakdown for help selecting your subclass. 5, and since a Wild Magic Barbarian can't build around it, the benefit decreases a lot. They're both based in the Arcane and the idea of Rune magic not always working out how you expect is chaotic and interesting. The third effect (3) now deals 2d8 force damage. Sorcerer wild magic is just fueled by their magic sometimes going haywire, which naturally can result in all sorts of effects that can be devastating or amusing but harmless. Uthgardt Tribe Member. Path of the World Tree is the new subclass in Unearthed Arcana Playtest 7 for OneD&D, and offers a brainier Barbarian for Dungeons & Dragons players. Thus, Anger wouldn't be as violent as the Path of the Berserker demands. This feature has two applications. Join to Unlock. A barbarian exposed to this realm feels emotions powerfully and magic saturates their body. If you roll a 1, roll a d100 and check the result on the Cleric’s Wild Magic Surge table below [see comments]. Conveniently, the desirable subclass features line up with this division of. These magic-suffused barbarians walk the Path of Wild Magic. Magic Awareness. Playing a fairly traditional Barbarian as Anger won't be hard, so you might as well play into it. Whatever fits your playstyle or seems fun wouldn't be that bad of. Not bad, but not enough to make this primal path worth following. WILD SURGE 3rd-level Path of Wild Magic feature. One of my player is a Path of Wild Magic barbarian. If your combined scores are below this threshold, you cannot benefit from any of the Path Features provided by this path. Seconded. Offense/Tank: Path of the Berserker. Last edited by ThelonelyMagi: Jan 1, 2022. The D&D Celebration has a bonus preview of two of the new subclasses from Tasha’s Cauldron of Everything. Basing any build on any given ability is pointless. Path of Wild Magic. But as far as stats go, you're correct in that you still focus on the three "physical" stats. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. (To learn more about the history and origin of your giant powers, pick up a copy of Bigby's Presents: Glory of the Giants !) Let's take a look at some of the giant features this subclass and how to build around. When you enter your rage, roll on the Wild Magic table to determine the magical effect produced. So, if your stats match the prerequisite (13 INT or WIS), Ritual Caster might be your best bet. That ties rather weakly on the theme and at-will magic detection is a tad annoying in play. . I haven't played as a barbarian in Dungeons & Dragons for a while. While raging, you can focus the arcane power from your Wild Surge to cast the chosen spell. The effect requires a saving throw: DC equals 8 + your proficiency bonus + your Constitution modifier. There is something just fundamentally fun and exciting about the unlimited potential of wild magic. When a barbarian who follows this path rages, it is a bellowing roar for freedom, an explosion of expression,. I'm very excited about it, but I have a Wild Magic Barbarian in the team and I'm not sure how his abilities would interact with the Antimagic Cone. Path of the Wild Soul . 4. Live deliciously. 9. Since you don’t really need to buy armor. Yeah, but there is no damage scaling, just save dc. Out of your mind. ". Red magic in Magic: The Gathering is the most geared toward "chaos", with more cards with random or semi-random effects (mostly governed by coin flips) than any other. . Barbarian has always been one of the most iconic and straightforward classes in Dungeons and Dragons: Big, strong, and perpetually angry. It doesn’t scale much, but don’t underestimate getting (some) choice in the wild magic rage table. Starting at 1st level, your spellcasting can unleash surges of untamed magic. Have you taken a look at the Wild Magic Sorcerer table? Note that this is supposed to be rolled 1 out of every 20 spells cast by a sorcerer, so. The Wild Beyond the Witchlight. Baldur's Gate 3 features the Barbarian class with three powerful subclasses, The deadly and frenzied Berserker, and the Animal Channeling Wildheart, and the Wild Magic Barbarian. The second issue is how many of the random results require a bonus action each round to re-use. Two weapon fighting only works with one handed weapons. Only way to do it is to find a good non-concentration buff spell and cast it before raging. Barbarian: Path of the Giant Barbarians who walk the Path of the Giant draw strength from the same primal forces as giants. Going 2 levels of Barbarian gives you Rage and Reckless Attack, which are huge buffs to a fighter. Creating New TTRPG Content & Digital Resources. This table has has 8 entries. Wild Magic table effect 3 conjures only one. You can’t cast spells while raging, so you’re basically stuck being either a barbarian OR a sorcerer. Wild Magic Wild magic is a kind of magic that can’t be controlled, and Gnomengarde has long been a source of it. Here is a playtest option for that feature: the Path of the Wild Soul. Best Feats for Wild Magic Barbarian 5e. Wild Magic. There are two primal paths detailed in The Player’s Handbook: Path of the Berserker and Path of the Totem Warrior. You learn one spell of 1st or 2nd level from the Sorcerer spell list, which cannot require concentration. Think of it more like the Surge gives the Barbarian super strength, but only for dealing with the weapon they're wielding when they Surge. After being captured and brainwashed, Minsc must confront his past and doubts in Baldur's Gate 3. Systems. 8 Path Of Wild Magic Barbarian. When a barbarian who follows this path rages, it is a bellowing roar for freedom, an explosion of expression, manifesting in unpredictable ways. Minsc and Boo are renowned heroes with a tale of adventure, loss, struggle, and triumph that should be told. But in retrospect it was the d100 Wild Magic table that I loved about being a Wild Magic Sorcerer. Its signature ability consists in entering a state of rage during battle, making the character stronger and more impervious to attack. ago. When a creature anywhere on the Gnomengarde map expends a spell slot to cast a spell. abandoned the soft ways of civilization. Entertainment. Personally I'm not a huge fan of AC stacking on a barbarian unless it's path of the beast , but I think sword and shield with FI (duelist) is a perfectly viable route to. . As noted in other answers, the Half Orc is a near perfect fit for Barbarian. A barbarian exposed to this realm feels emotions equally as powerfully and magic saturates their body. Lingering Magic. Do whatever you can and hope for the best. Personally, I’d suggest wild magic sorcerer 3 or 4, wild magic barbarian 9 or 8. This all but eliminates PAM as a viable feat and will also conflict with GWM's bonus attack on crit or kill. The Path of Wild Magic is the subclass for someone who likes the idea of a DnD Sorcerer but doesn’t want to play a squishy spellcaster. At 3rd level, your body reacts to the presence of magic. This table will brutalize low-level encounters and then quickly become outleveled and just a funny bonus action. Seconded. Barbarian Path of Wild Magic Guide Dungeons and Dragons. Human. I play a druid barbarian and it is decent. At level 6 bolstering magic, At level 10 unstable backlash and at level 14 controlled surge. The Path of the Zealot Barbarian is about being a reckless bruiser, diving into the fray without a care in the world. Free detect magic is great, but becoming a battery for the spellcasters seems a bit underwhelming. When you rage, you unleash a torrent of chaotic magical energy that will either help you, harm your enemies, or bolster your allies. 1/5 Red. 8) Path of the Battlerager. If you can’t tell this is a very magical barbarian, if you couldn’t tell from the name already this should hopefully clear it up. 14, same thing x1000- Energy Resistance is HELLA strong. Many places in the multiverse abound with beauty, intense emotion, and rampant magic; the Feywild, the Upper Planes, and other realms of supernatural power r. Half-orcs are the quintessential barbarian, and their +2 bonus to Strength and +1 bonus to Constitution play directly to the barbarian’s strengths. ” What Is a Path of Wild Magic Barbarian in DnD 5e? Barbarians who are naturally attuned to the. A warforged barb who is a damaged golem with a massive crack running down from his shoulder across his chest. You know what needs whatever bonus to hit it can muster. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. BARBARIAN: PATH OF THE GIANT Barbarians who walk the Path of the Giant draw strength from the primal forces that are the Giants and their elemental ilk. Got a few questions first I'd like to ask The idea is to take at least 10 levels of Wild Magic Barbarian for Unstable Backlash, and then use the rest of the levels in Druid for utility and healing out of Rage: . They have proficiency with Simple Weapons, martial weapons, light Armor, medium armor and shields. The damage is reasonably low, but it does hit a lot of enemies. Being locked into melee makes flight less useful since. If the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Constitution modifier. These magic-suffused barbarians walk the Path of Wild Magic. Gets you versatility & actually something to do while not smashing things. Instead, they simply talk about an ability to access the raw forces of magic. Path of Wild Magic is a primal path of the barbarian class described in Tasha's Cauldron of Everything. except that a different Path Barbarian gets it every time they rage, and you can never count on having it when you need it, vs getting it when it does nothing. Another good feature of this class is. DnD 5e – New Path of Wild Magic Barbarian Handbook. Tailor-made for those who enjoy a direct and forceful approach to combat, the Barbarian are unparalleled juggernauts that excel as sturdy frontline strikers. Seemed like a neat subclass. A d8's worth of random rage effects was not sufficiently fun, and they were almost exclusively a waste of time. My two favourite classes are Barbarian and Wild Magic Sorcerer, so it seemed a no-brainer. The Wild Magic subclasses, be it sorcerer or barbarian, hold a special place in many players’ hearts. Path of Wild Magic Barbarian Handbook: DnD 5e Subclass Guide – RPGBOT Random Powell June 9, 2023 Introduction Perhaps unsurprisingly given my fondness for making guides for gish builds, when someone in our Discord asked for a Path of Wild Magic Barbarian, I replied “ yes, chef . On the other hand, Path of Wild Magic blends martial mastery with magical mayhem. These barbarians are zealots – warriors who channel their rage into powerful displays of divine power. I’m going to rate each of them out of 5 for Power and Roleplaying Flavour. Be part of the community. 5) Path of the Beast. I consider Magic Awareness and Bolstering Magic. The Path of the Berserker is detailed at the end of the class description, and additional primal paths are available in other. When a barbarian who follows this path rages, the barbarian contacts. When a barbarian who follows this path rages, it is a bellowing roar for freedom, an explosion of expression, manifesting in. My two favourite classes are Barbarian and Wild Magic Sorcerer, so it seemed a no-brainer. Such as: Teleporting. Here is our ranked list of Barbarian Subclasses 5e: #8 – Path of the Berserker. 11 *Ritual Caster Player's Handbook pg. Don’t go bleeding your healing resources dry without reason because, make no mistake, you are. Variant Human Barbarian with Resilient (Dexterity) Feat. The easiest solution is to create a rollable table with 8 items and paste the text for each wild surge type into them, then create a macro with the code in my first post (assuming you are using the 5e by Roll20 character sheet). With his relentless attack he pretty much went one vs one with an adult blue dragon and beat the crap out of it. 13 is kinda strong, but Reach is weaker in 5e than 3. Controlled Surge will later allow you to roll twice and choose your wild magic effect from the dice rolled. Once you get to barbarian 5/bard 3, you can feel free to experiment. You can cast the detect magic spell. Your barbarian might be quite the suave and well-mannered individual until it’s time to throw down (especially as a tiefling). Baldur's Gate 3 Walkthrough Team. Wild Magic (or Any Subclass) Barbarian (18) / War Magic Wizard (2) I swear this is more than just a hilarious meme. But it doesn't further your goal, which is already achieved with Rune Knight. Finally, a magic-based Barbarian has come to light in the new Unearthed Arcana playtest material. If you want to try it I suggest moondruid. Upon reaching 10th level in this class you learn one additional Warden cantrip of your choice. • 8 days ago. A barbarian exposed to this realm feel s emotions powerfully and magic saturates their body. For straight martial capability, Fighter 3 or 4 is always a solid way to increase a barbarian’s martial capability. A wild themed barbarian is nothing new, I mean part of the origin of the class itself is its tie to the wilds, but I wanted. Want to know how to build barbarian in bdg3? Than Spud The King will expl. Immediately after you cast a Cleric spell of 1st level or higher, the DM can have you roll a d20. A variety of gods across the worlds of D&D inspire their followers to embrace this path. And not unreasonably so: The amulet of health sets your Constitution score to 19, which could provide an immediate boost to your hit points. The 3rd level feature Tides of Chaos allows you to roll on the Wild Magic Surge. #5 – Path of the Beast. Wild Magic Barbarian, satyr. It will open your eyes to full. Source: Tasha’s Cauldron of Everything. The Feywild, Upper Planes and other realms with supernatural power radiate such powers and profoundly affect people. Mikaleus • DRUID • 3 mo. So, I’m debating the pros/cons of a future multi-class. Become the Kind of the Jungle! Part of the upcoming Horrors of the Blighted Woods. I ran a wild soul barbarian zeal cleric multiclass Orc, who was a zealot of Grummsh. The sorcerer subclass is popular and can lead to wild, unpredictable moments of true chaos that the whole group will remember for years to come. Wild Magic is a Subclass of Barbarian in Baldur's Gate 3. While raging, the Wild Magic Barbarian produces a random magical effect from the Wild Magic surging within them. This section presents three new subclass options: the Path of the Giant for the barbarian, the Circle of the Primeval for the druid, and the Runecrafter for the wizard. Mechanically I don't want to dump dex. Is there a good way to optimize this build? The character would be at level 11 Locked post. Barbarian The Path of the Battlerager is a great fit for a warforged barbarian trained for close quarters battle and with a chassis modified to incorporate spikes, blades, and other weapons. For the Wild Soul, the act of raging is one of embracing chaos. He carries a sword that looks like it weighs more than he does. With the. Example: when it says 1d8 damage just put [ [1d8]] damage. Path of Chaos (barbarian) Barbarians who feel the power of the weave and the chaos that surrounds its interactions with the world will be drawn to this path. Redesign of the Wild Magic barbarian primal path. Wild Magic sorcerer activating it every cast. 4: Just a straight up weapon buff. Such as: Teleporting next to the enemy spellcaster, or Thorn retribution force damage against all the mooks attacking him. What are the features and skills harbored by these berserker machines?. Until your rage ends, you can use this effect again on each of your turns as a bonus action. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. My question is does bolstering magic stack it reads as follows. Not unlike the Path of Wild Magic, the Barbarian Path of the Storm Herald has the ability to tap into the primal magical energies of the world to bolster their strength with powerful magic. Barbarian: Path of the Giant Barbarians who walk the Path of the Giant draw strength from the same primal forces as giants. legacy. The Path of Wild Magic is the best barbarian subclass in D&D 5e for players who enjoy randomness and are willing to roll with their dice. Path of Wild Magic. If you need help with this part, let me know and I can step you through it. Barbarian. When a barbarian who follows this path rages, it is a bellowing roar for freedom, an explosion of expression, manifesting. However Wild Soul 6/ Clockwork Sorcerer X would be a much MUCH better Barbarian/Sorcerer multiclass. The various Rune effects and Giant Might ability you can also roleplay as a part of your Barbarian Wild Surge. 94. This feat works best for players who love to embrace the randomness of D&D and who enjoy risking a curse for the possibility of a boon. 169. The DM said that we are leveling up and we can do that in between sessions and I want to take a level of wild magic sorcerer because it’s funny and makes perfect sense with my backstory. Multiclass Build Showcase. Here is this weird one you could try on for size if you are interested in dipping into a Casting class. and protect the living. These barbarians are often mistaken for hulking monks, given. This way, if the tide of battle turns so that your Wild Surge option is. D&D 5e Path of Wild Magic Barbarian featured image is a combination of Wizards of the Coast’s Tasha’s Cauldron of Everything and Alice Petit’s photography at Unsplash. As a bonus action she can summon an intangible fairy or flumph that explodes at the end of her turn. The Path of Wild Magic subclass becomes available once your Barbarian reaches Level 3. If you have already created a pact weapon, you can make it magically teleport into your hand at the start of your turn (no. The previews note that the content could be. r/UnearthedArcana. My halfling barbarian duelled one of these recently. Still, if you want Wild Magic as a barbarian, check out the Path of the Wild Soul subclass in Unearthed Arcana. But the only thing the light property does is allow you to two weapon fight. His wild magic has more often than not, completely neutered my combat encounters. 4) Intangible Spirit: Same as first 2. Path of Wild Magic. Like consider a character who looks very frail, with crystal shrapnel embedded along his right arm and neck. Abilities like Magic Awareness let you sense spells and magic items within 60 feet of you. Berserker is a Subclass of Barbarian in Baldur's Gate 3. Giving casters back spellslots for instance, can either be ridiculously OP, or functionally worthless depending. Several of those have some in-line dice rolls. r/UnearthedArcana. All playable Barbarian Primal Paths in 5E. A barbarian might discover latent magical ability and dabble in the sorcerer class while continuing to advance as a barbarian. “Barbarian Hunter” by JoanPiqueLlorens, CC Attribution-Noncommercial-No Derivative Works 3. If an Arcane Trickster rogue/druid was under the effect of Wild Shape such that they are currently considered a beast, making them an eligible target for beast sense (a spell that a Totem Warrior barbarian already has without needing magic items to grant it to them), and the barbarian cast beast sense on them, then the Arcane Trickster could. Keep shield, feather fall and absorb elements prepared for if and when you get suprised or for traps. These Barbarians are a little strange because they’re imbued with primeval magic that expresses itself whenever they rage. Frenzy Barbarian/Wild Magic Sorcerer. Emerald Dragonborn Bear Totem Barbarian is insane. Whenever you roll on the Wild Magic table, you can. Wild Magic offers some character possibilities that wouldn't necessarily be open to other Barbarians, too. This combination transforms you into a formidable warrior, capable of. Congratulations, a path of wild magic barbarian is perfect for you! wild magic surge. Barbarians can put out more than enough damage to contribute meaningfully in the vast majority of games by utilizing a combination of the Polearm. But the central feature of this archetype is the Wild Magic surge:These tribes teach that the warriors of the past linger in the world as mighty spirits, who can guide and protect the living. Hit Twice in Combat with Extra Attacks. Wild Magic offers some character possibilities that wouldn't necessarily be open to other Barbarians, too. I want magic! I want to be a straight classed Barbarian! OK - I have the subclass for you I guess. 14th-level Path of Wild Magic feature. That d3 doesn't seem like much, but it's an. All told, there are eight options to choose from. Two high level barbarians going at each other, one Zealot and one Wild Magic, played like an unstoppable force meeting an immovable object at the expense of the environment. As they rage, these barbarians surge with elemental power and grow in size. I've been playing Wild Magic barbarian for a while, having a pretty good time, but was wondering something: "When you are imperiled during your rage, the magic within you can lash out; immediately after you take damage or fail a saving throw while raging, you can use your reaction to roll on the Wild Magic table and immediately. Weapon Choices. such as with a Druid multiclass for Wild Shape, your new forms can still Rage and gain Form of the Beast mutations. Wild Barbs just want to operate with GWM, and leave PAM out of it since 4 outcomes utilize our BA. It is implied to be connected to dunamancy, as Ashton's head injury was healed with, among other things, a Potion of Possibility. The later subclass festures are also neat but not entirely great. Tempus from the Forgotten Realms and Hextor and Erythnul of. Quick and Easy guide for Baldurs Gate 3 class - Barbarian with Wild Magic subclass. While in their rage, a storm herald became a tempest of natural magic, which swirled around their body in a dramatic display. Wild Magic Sorcerer (3) / Wild Magic Barbarian (14) Some players absolutely love wild magic, so let’s. Barbarian: Path of the Wild Soul DC Rework. laserllama's Alternate Barbarian: Expanded (Update) - A Multitude of Additional Options for the Alternate Barbarian Class including Twenty Savage Exploits, Four Barbaric Feats, and Nine Primal Paths: The Deep, Favored, Inferno, Mutant, Packleader, Reaver, Titan, Warde, and Wyrmblood! PDF in Comments. I just teleported to each spider and smashed each one into death. Both the other options are way better. These tribes teach that the warriors of the past linger in the world as mighty spirits, who can guide. I honestly don’t love the Path of Wild Magic, so I’m not struck with much else for inspiring multiclass ideas. Barbarian wild magic is fueled by their rage, so I feel like it’s more appropriate that all of them have some kind of effect on combat as a result. Expanded rules, however, list more primal paths. If I go wild magic barb I'm gonna be a Tiefliath - a Goliath with an infernal bloodline. The allure of Wild Magic lies in the possibility of additional random effects occurring alongside the intended spell effects. Gender: Male Age: 20 years old Facial Features: Strong chin/jaw, long black hair with some braids, short beard, blue eyes and an overall firbolg like appearance, like big goat ears and other features.